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Devlog
The Empty Chairs
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Devlog
Hiatus
July 03, 2025
by
Jgesq
Taking a short hiatus as I decide if ‘The Empty Chairs’ is really right as a CS project. Not enough agency as it was constructed as a linear narrative. If I shoehorn in a battle mechanic, it is st...
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Chapter 7 - Artie's Backstory
July 01, 2025
by
Jgesq
As we continue, we shall learn more about our various players as I get ready for my first branching combat scene in the next chapter...
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Chapter 6 Now Online
June 29, 2025
by
Jgesq
As I start getting into the story and mechanics, I can see an opportunity for a Tarot Card mechanic here, perhaps? Or an emotional barometer to reflect in the Stats. How important are Stats, anyway? W...
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Chapter 5 Now Online
June 28, 2025
by
Jgesq
#Update, #New Chapter
I've added Chapter 5 here for those of you waiting for the next installment. I have our first false turn here with an easy retrace vs. a 'game over' moment. Q: How do you feel about instant death? Wou...
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Chapter 4 now online
June 27, 2025
by
Jgesq
#updates, #chapter add
I've added Chapter 4 to the mix, and it's all coming along nicely. I've also cleaned up the first three chapters. My goal is to get the draft down with simple branching and next passages listed as I e...
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Working in Choice Script
June 26, 2025
by
Jgesq
#choice script, #COG, #hosted games
This was a hard one for me - is this a Twine/Sugar Cube game or a CS game/text? Is it a linear novel, or can I adapt this to a choice-based game with a limited action/combat system and additional stat...
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