Rosso Profondo
Devlog
- April 15, 2026 by Jgesq#plaintext, #visibility, #accessI've uploaded a plain-text version of the game to avoid any issues with visibility or printing concerns. All gameplay elements are clearly visible and accounted for... Continue reading
- January 11, 2026 by Jgesq#solo-rpg, #journaling, #mystery, #horror, #giallo, #detective, #thrillerSo I just finished a session of Rosso Profondo, and I need to tell you about this game because holy shit. Picture this: It's 1979, Rome. Someone's killing beautiful people in beautiful ways. Straight... Continue reading

